My mod is set to not adjust weapon speed if you already have Dual Flurry or similar perks active. If you have another mod that also affects weapon speed, you could disable the combat bonuses in my MCM so the speeds don't stack. - OR unequip all weapons, enter the console and type: player.getav weaponspeedmult - it should be set to 1 ... - type: player.modav weaponspeedmult XXX (where the XXX is what you would have to add/subtract to get to 1) As of version 6.8 (and higher) I have a MCM option on the Troubleshooting page that allows you to make my mod compatible with another mod that also changes weapon speed. This option should take place immediately after you enable/disable it. Normally my mod has to adjust your weapon speed to 1.15 (for example) but compatibility with another mod adjusts it so I add 0.15. |
Known Issues and FAQ >